March Madness Themed Augmented Reality App Lets You Dance With Mascots


There’s no better time to show off your school pride than during March Madness. The NCAA men’s basketball tournament features 68 teams fighting for a national championship. And for fans of each and every one of those teams, Thyng has an augmented reality activation specifically for you.

Here’s what you need to know:

– The downloadable Thyng 4.2 app (iOS) uses ARKit technology to build a 3D, augmented reality world on your smartphone, allowing fans to walk around and interact with objects relevant to his or her team, like a mascot or logo. The app supports both surface and target-based augmented reality.

– As of March 12, the Thyng app features a March Madness folder with 75+ logos/mascot animations. The company plans to release short video vignettes leading up to the action, showing users creative ways of using the objects.

– Fans can submit their own logos to ‘MyThyngs’ in hopes that the Thyng team will incorporate them into the app.

– Fans can share creations socially. A new update to the app allows them to record and send video out via various social channels.

SportTechie Takeaway:

Sports organizations have consistently viewed augmented reality as a method of improving fan engagement and experience. Most recently, for example, Al Jazeera used it to help explain various Winter Olympic events.

Outside of serving as a teaching tool, augmented reality applications have been used as a light-hearted entertainment tool for teams and leagues. Virtex Arena unleashed a new app prior to this year’s Super Bowl that let fans participate in a ‘kicking’ game where they flicked footballs at virtual receivers circling the field.

Thyng’s AR-application, like those discussed above, is an example of a simple, easy-to-execute method of expanding the fan experience, one that teams and leagues are likely to continue to support. At the recent MIT Sloan Sports Analytics Conference, a Boston Celtics co-owner expressed his desire to find further applications for augmented reality within the team’s official app.