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Recruiting and Coaching Goes Digital with Krossover

In the hyper-competitive world of scouting and development, players and coaches are always looking for some kind of edge on their competition. Digital innovations have allowed coaches to find ways for easier, more customizable methods for their players to work on specific areas of their development in a sport. Game film, a study tool that […]

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How UCLA Is Starting a Drones Arms Race in College Football

Up until this point, any mention of the word drone brings about images of the military, the popular Call of Duty video game franchise, or Star Wars. Each of which have relative underlying themes. In fact, the word drone was popular during the 1940s, but likely to describe the low hum of aircraft during the […]

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Buffalo Bills to Use VITEC’s High Definition Video Streaming Service

The Buffalo Bills have decided to team up with VITEC and use its powerful digital video service for over 920 high definition digital television displays throughout Ralph Wilson Stadium. The move to implement the video streaming service came in an ongoing $130 million dollar effort to renovate the stadium. Monitors around the stadium will be […]

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How Technology Has Moved In On Fitness and Is Not Leaving Anytime Soon

Technology is changing the way individuals are working out. (Healthy Travel) In such an increasingly mobile and connected world, many of our daily activities have been streamlined and made easier by the Internet and technology. In fact, for some of us, it’s hard to imagine life without a smartphone. Our devices ensure that we are always connected, even when we’re away from home. Having access to the internet on the go is a convenience we’ve grown accustomed to, but how has it shaped the fitness industry?

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Wearables Divergence and the Need for Acquisition

Check out our two stories in July on the Wearable Tech Conference available here and here. This summer I had the pleasure of attending the Wearable Tech Expo (#wearabletechcon) including the Fitness & Sports Technology Conference (FAST) in New York City. I heard from dozens of industry insiders about the current state of wearables and development efforts. One general arc that I took from the conference was that the current startups and even mid-level players are ripe for acquisition. Four noticeable companies who did not attend the conference were FitBit, the global leader in activity trackers, LG, Google, and Apple. It is rather obvious that these three companies are going to lead the wearables industry into great adaption by the consumer market;...

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